










An online collaborator on a writing project recently mentioned to me that he doesn’t always “get” dialogue in wrestling. As for me, I’m always writing in taunting bravado, snarling verbal domination, or humiliating tirades. The dialogue makes it as much a head game as a battle of bodies, and both together are a bigger turn on for me than either one separately.







I’m feeling fiercely ambivalent. On the one hand, I’m bitter that BBC Three has premiered season 2 of Being Human without any definite plans yet to air it in the US. I know, I know. US shows almost always have a delayed release outside the US. Still, these captures of Russell Tovey stark naked, coated in mud, and holding his bits are making me raging jealous of the Brits.



I had a brief, cordial exchange with Bob at Rock Hard Wrestling. Responding to some of the low scores I gave them in my review, Bob indicated that the RHW had also seen room for improvement for themselves after shooting their first few matches. He promised me that the hot guys and the excellent video quality would remain the same, but that they would be refining some of the other elements that I thought could be strengthened.





Imagine, if you will, a video game featuring a young, acrobatic hero who can climb sheer walls, dodge flying swords and reverse the flow of time in his battle against the forces of supernatural evil. Now picture our young hero progressively loosing items of clothing over the course of his journey, while he simultaneously grows beefier and studlier with each herculean task he conquers. What sort of game designer comes up with a scenario like that?








SteelMuscleGod continues to capture my imagination. His latest vid is straight out of my series on Bodies Over Time. SMG briefly documents his transformation from a sexy stud into, well, a Steel Muscle God.









The male model as fighter seems to be a common pose. Particularly the fitness models seem to regularly pop up with fists raised and chins down. Since everything is a commodity, these pics beg the question: what’s being sold here? It’s not the clothes (particularly for those models in-stance not wearing any). I propose that what’s being sold is that package of elements that is essentially at the heart of what I write about all the time.








An enthusiastic reader recently, generously offered to stretch me out across his knee in a backbreaker and work over my gut and pecs. That sweet talker. The offer got me thinking once again about one of my favorite wrestling holds: the over the knee backbreaker.


There’s an aesthetic to the OTK backbreaker that can make this moment in the ring an awesome work of art. Dirk Shannon from several Can-Am classics relished the OTK, and he clearly appreciated the beautiful form it could take. In Canadian Musclehunk 8, Dirk finishes off Peter Genilli like Michelangelo carving a block of marble. He presses down on Genilli’s thigh and chin with only the balls of his hands, his fingers extended purposively perpendicular to the mat. Dirk’s taut upper body and the fierce flex of his jaw are gorgeous all by themselves, but his presentation of Genilli’s suffering form belongs in the Louvre (or Le Cordon Bleu, perhaps).













Yesterday’s post sparked some interesting conversation. It also got me to thinking about all the jobbers that have caught my eye as I’ve fed my wrestling kink. Despite my proposition yesterday that every jobber should have his day, it did occur to me that there are, perhaps, a very select few jobbers that I never tire of seeing crushed. It may irk some of you to hear me now say that even I have a pantheon of jobber gods who, perhaps, I might never get bored with. If reconsideration of my argument yesterday irritates you, please refer to my standing opinion on consistency.





